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2021 - The Bog Roll Knight: An Educational Children's Game
An educational children's game focussed around key stage level 2. The game helps children with spelling and mathematics by taking old-school Bitesize learning materials and giving them the power of Unreal Engine and a more engaging world.
During this project, my focus was on core systems such as the English route of the game. This consisted of the typing mechanic where players type the action they want to achieve instead of a traditional control methods.
I also created the save system which was used to save a route and display collected achievements, game time, and what route is being played. This then fed into the checkpoint system which tracked a player's progress through the game and kept puzzles completed accordingly.
I also worked on the animations for the player. Using Unreal Engines animation Blueprints Including a cyclable Idle animation that changed each time it was needed.
I also worked on the save game system and sticker system which tracked player progress between both the maths & English runs of the game and awarded them with achievements for each task completed.









